
- #SUNRIDER MASK OF ARCADIUS NUDE HOW TO#
- #SUNRIDER MASK OF ARCADIUS NUDE MOD#
- #SUNRIDER MASK OF ARCADIUS NUDE MODS#
- #SUNRIDER MASK OF ARCADIUS NUDE CODE#
Show ava uniform altneutral angry with fade: # with fade is how it enters Label News: # The start of the News Block. To move to a label, use jump lablename, or if your label was called, use return to bounce back to the label it was called from.
#SUNRIDER MASK OF ARCADIUS NUDE CODE#
This is very bad and you should ALWAYS direct code at the end of a label, even if the label you want is directly below in your file.
#SUNRIDER MASK OF ARCADIUS NUDE MOD#
If you set a background and then jump to an original scene, that scene may not have had to change the background before so you need to do it yourself at the end of your label.Īfter the mod ran then it returned to Main Menu because after you jump to a label, the game reads down through the text, if it runs out then it returns to menu. By the same token, the background stayed the same. There were no images because they need to be displayed by the show command (which we will cover next).

After the mod ran through its lines it returned to Main Menu The mod showed us some text but no imagesģ. The Dev console is very useful as it lets you call functions, jump to points in the story and reload without closing and opening Sunrider. Then jump to the label News by typing Newsmod() into the console. This init block will run when Sunrider is launched and enable the dev console, to access it, start a new game or load a save and press Shift + O.

Renpy.jump("News") # Python version of jump Init python: # init blocks run at the start of the game or on loadingĬveloper = True # Enables the dev console
#SUNRIDER MASK OF ARCADIUS NUDE MODS#
There is an additional way to call mods added in the Functions zip. There are three native ways to integrate the mod into the game without modifying core files and these will come later but for now we will run it manually. The problem is we have no way to call our label. Always do this when you try something new and try to follow the code at the same time as you test the mod. Now that we have a few lines of text, we can run the mod. This is the single exception to breaking indentation. Any text to the right of it is ignored by the program so it is useful for documentation of your own code or to remove some temporarily. "Kayto" "text" This is an alternative way to write text, the first doublequote is the speaker, the second is the text.
#SUNRIDER MASK OF ARCADIUS NUDE HOW TO#
ava is defined in the core game files, you will see how to define your own later.ģ. When the indent is removed then that block is ended.Ģ. label News: This is the start of the News block and all code that follows it and is indented belongs to that block. Right, there are four things to look at here.ġ. "Kayto" "They have to start mobilizing soon, put it on the main screen." # Named text Label News: # The start of the news blockĪva "Captain! The Alliance is broadcasting a report on the PACT advance and the attack on Cera!" # defined speaker They are designed to work with 7.2 and using them will possibly break the mod when there are updates, but I will do my utmost to re-code them for each new version. These non-standard functions are written in red. They are designed to enhance modifiability and increase mod compatibility. NO alterations to script or existing files in the gameĪttached, there are some rpy files that could be useful. Changing sprites and making backgroundsġ0. Seamless inclusion of the mod into the gameĤ. The mod we will make is about Kayto and Ava watching a news broadcast about the fall of Cera.ġ.

It is written so that no Python needs to be known, but introduces some basic code that will be invaluable for story mods. This was written at the same time I coded the mod so it should be a good example of how to structure writing a mod as well as the actual coding. As there is very little information on how to write a mod and incorporate it into the game, I thought I would write this to help anyone who wanted to try it out.
